Showing posts with label average. Show all posts
Showing posts with label average. Show all posts

October 18, 2013

PROSPECT AGE PROGRESSION

Brian Creagh of an SB nation affiliate researched the ages of all the minor leaguers in 2013 to determine a starting point for prospect evaluations.


His analysis gave the threshold or "mean" age of prospects at each minor league level:

Level Age Threshold
R 16.71
A- 19.13
A 19.59
A+ 20.34
AA 21.39
AAA 22.65


The reason for finding a mean age at each development level help determine whether a prospect's age at current level helps or hurts that player's stock. Age is a valuable factor to use because it is factor because the average major league player's career is relatively short. It also shows a maturity factor for younger prospects handling the pressure at various levels. Age is also a factor in the level of competition throughout a prospect pre-professional career. For example, a player performing better than his older peers at one level could be considered a better prospect long term.

The average age at rookie ball would be around 17, which is high school, which makes sense. Most high schoolers do not have major competition in their team sport. Low A ball bumps up to 19, which is the first promotion for high school draft talent. This area includes short season leagues. At A ball, the age jumps about 1/2 year to 19.5, which again makes sense. High A ball (like Daytona), the age is just above 20, which would be about 2.5 years for a raw high school player or a junior college draftee. Double A is about 21 years old which would be first promotion for junior college type prospect, and for a college senior. AAA is around 23 years old, which is the large age gap because players reaching AAA may be position blocked at the major league level. But a 23 year old would be a college senior (redshirt) or senior draftee approximately 2 years in the organization.

So the average promotion path from the raw data is fairly consistent with common sense.
A rookie league prospect will take approximately 3.5 years to reach High A on the verge of AA.
An A level prospect will take approximately 2 years to reach AA. (This gives a young rookie player 1.5 years to get on track).
A AA prospect is expected to be promoted to AAA in a little over a year.

Even a general rule of thumb promotion curve of one year at each level, a 17 year old rookie would be expected (or hoped) to excel at each level: 18 at low A ball, 19 at  high A ball, 20 at AA and 21 at AAA. And this is why many scouts and GMs no longer use the "prospect" tag on a player who is 24 or 25.

 We get the perception that the Chicago teams are holding back their prospects in the minors. But the Cubs had four players age 23 on the major league roster this year: Rizzo, Castro, Lake and Watkins, the the former two having previous big league experience. If one argues that pitchers take longer, the Cubs had only 24 year olds make brief appearances this last season: Grimm and Cabrera.

The White Sox seem to promote quicker and more toward the norm. The White Sox had six players 23 or under on their roster this season: A. Garcia, Semien, L. Garcia, Gonzalez, pitchers E. Johnson and Webb. The White Sox also had three pitchers with a lot of major league experience: Sale, Quintana and Reed.

The often named prospects in the Cub system (mean age) and their ages:

Daytona (A/20.34): Bryant (21), Soler (21), Vogelbach (20), Baez (20), who was promoted to AA in season.

Tennessee (AA/21.39)): Ha (22), Szczur (24), Alcantara (22), Jokich (24), Ramirez (24), Kendricks (24), who was promoted to AAA in season.

It may more a factor of where an initial draft choice is placed than age with the Cubs. It may be a gambit on the Cubs number game where the shear volume will statistically produce more talent. Holding back talent in lower levels may make those prospects appear to be better (against younger competition). It also may be a tell that certain prospects hit their ceiling at a certain level and their careers stall there for several seasons, hence the older age level. So if you draft AND develop correctly, there is no reason why the Cubs or White Sox cannot move their best prospects quickly through to the majors.

November 16, 2012

WAR ON STATS

A favorite stat for people to debate the value of baseball players is WAR. WAR stands for Wins Above Replacement. A player's WAR number is supposed to represent the number of team wins the player has added to the team total above that of a AAA-AAAA replacement player. The calculation includes factors for defensive support and value for high leverage or more difficult positions and situations.

The components in the WAR calculation track how much above "average" a player was during a season. But the WAR number itself is Wins Above Replacement. It has been said that the difference between an average player and a replacement level player is about 20 runs during a full season. The runs-to-wins is put through a conversion formula (typically, 10 runs equals 1 win).

This is fine to attempt the judge the value of individual players in an average talent pool. But baseball is still a team sport relying upon individuals to get wins.

Which led me to check on the 2012 season from a team perspective.

The San Francisco Giants won the World Series. The regular season record was 94-68. If you total up all the hitting and pitching player WAR numbers you will find:

28.9 hitter WAR + 5.5 pitcher WAR = 34.4 team WAR.

Then the question, what is an "average" baseball team? In a 162 game season, it is simple. A team that goes .500 (81-81) is average. Two teams ended 2012 at .500: Arizona and Philadelphia.

The Diamondbacks season record was 81-81. If you total up all the hitting and pitching player WAR numbers you will find:

17.7 hitter WAR + 13.3 pitcher WAR = 31.0 team WAR.

The Phils also finished the season 81-81. If you total up all the hitting and pitching player WAR numbers you will find:

15.0 hitter WAR + 10.8 pitcher WAR = 25.8 team WAR.

If we compare the World Series champion Giants to the Diamondbacks and Phils team WARS, the Giants team was +3.4 WAR better than Arizona and +8.6 WAR better than Philadelphia.

Since we have "two" average teams, if we average the team WARs (56.8/2) the average team WAR is 28.4. If you compare the average team WAR of 28.4 to the Giants team 34.4, one can calculate that the Giants as a team were 21 percent better than an average major league team in 2012.

If you compare that to victories, the Giants were +13, or 16 percent above an average .500 team.

Now for the other end of the standings.

The Chicago Cubs had a bad rebuilding season. The team 2012 record was 61-101. If you total up all the hitting and pitching player WAR numbers for the Cubs you will find:

11.8 hitter WAR + (0.1) pitcher WAR = 11.7 team WAR.

If you compare the Cubs team WAR of 11.7 to the Giants team WAR of 34.4, the Cubs are -22.7 WAR. That means the Cubs were 66 percent worse than the Giants.

If you compare the Cubs team WAR of 11.7 to the average .500 club WAR of 28.4 WAR, the Cubs are -16.7. That means the Cubs were 58.8 percent worse than an average team in 2012.

So how far are the Cubs away from being a competitive ball club?

The WAR scale for players indicates that one who is 8.0 WAR plus is an MVP type player; 5.0 WAR plus is an All-Star caliber player; 2.0 WAR plus is a starter; 0-2 WAR is a bench player; and below 0 is replacement level.

The highest WAR player on the roster is Darwin Barney at 4.6, then Starlin Castro at 3.5, then Ryan Dempster at 3.3 (who is no longer on the team) and then Anthony Rizzo at 2.2. Barney's WAR has to be skewed by his defense error less streak. Even so, based on the WAR player scale, the Cubs only have three starters on their 25 man roster, and not one is of All-Star caliber.

In order for the Cubs to competitive, the team needs double digit WAR numbers for hitting and pitching. The team needs to add 11 players of 2.0 WAR  and above (6 fielders and 5 starters) just to become an average team in 2013.